This actually wasn't the original plan for the panels. I was originally going to, for one panel, have two soldiers on the side, a tank on the bottom and an F/A-22 (you know how much I love that plane!) in the center. But then I decided to give Iwo Jima a try. I stuck it in, along with the tank and the fighter. Then I started making Iwo Jima brighter and it seemed to blend horribly with the tank. Then I messed around with the brightness/contrast and got a result I liked. The tank was really cool in my opinion. Unfortunately, the F/A-22 didn't come out so well.
The panel with the tank is the panel in which the player picks his civilization, map size, alliances, and so on and so forth. The grey area will be the map options and the white area over the tank are player options. From this screen, the player goes on to command his troops to victory.
After I finally program them, of course!
while(thisCodeDoesntWork)
{
smashComputer(); //take out some pent out anger
throwDartsAtBoss(); //take out more anger
sleep(6*60*60); //sleep six hours
}
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